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Deserter (Character/vehicle design)

Deserter seeks to merge two visual concepts: desert nomads and techwear.
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Even at the start of this project, I had a clear vision, but the most challenging part was developing the vehicle. I tried a lot of designs, and I chose 6 of them. I chose the orange one in the end because it was very mobile and more understandable than the others, which was what I was going for.

Final/Cover Illustration

Final/Cover Illustration

First Designs

First Designs

Further explorations

Further explorations

Further explorations and decided character

Further explorations and decided character

Final design and turnarounds

Final design and turnarounds